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ROLES l Art Direction, 3D Production
TOOLS l Maya, 3ds Max, V-Ray, Substance painter, Unreal Engine
PROJECT #1 l VR Real Estate App
Created by iLIVEvr, the app lets users explore and customize homes. I led UI design,
art direction, and 3D asset creation, while a developer handled programming.
PROJECT #2 l VR Game
From concept planning to art direction and full visual production, I handled all creative aspects of
the VR game. Development and gameplay programming were executed by a collaborating developer.
PROJECT #3 l VR Simulation 1
Developed with Brown University’s YURT studio, the project used white spheres and infrasound to explore OCD-related emotions, highlighting art's ability to convey discomfort, tension, and beauty while resonating deeply with audiences.
PROJECT #4 l VR Simulation 2
It is a VR experience that surprises and unsettles viewers with realistic, uncanny models, exploring fears while balancing diverse reactions. It showcases VR's power to immerse and push the boundaries of self-expression and understanding.
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